2017 Portfolio

Hey all,

This portfolio is a wide but shallow pass over some of the art and projects I've worked on over the past year or so.

Please get in touch with me if there is anything you would like to see more of and thank you for your consideration!


2D Animation:

Using Spine I've created assets and animations for a variety of characters, props, UI elements and particle effects. 

  • Created multiple skins
  • Implemented  assets into Unity
  • Optimized assets

UI UX:

I've additionally spent significant time working on UI and other related game assets including:

  • UX prototypes and mockups
  • AB Testing
  • Sliceable UI assets
  • Marketing and Splash art
  • Icons and Branding
  • App store preflight assets

More work can be found at mkingery.com/gui


Unity Lightmapping, setup and editing:

Here are examples of levels I set up for "Battle Bears Ultimate". I was responsible for the following:

  • Prop setup
  • Shader Tweaking
  • Collider creation, optimization and setup
  • Lightmaps and Light Probes
  • Particle effects
  • Managing and placing spawners
  • Occlusion culling
  • Level animations and incidentals

Thank you for your time. If you require additional examples of specific styles or subjects let me know at michael.kingery@gmail.com

-Michael Kingery